#ifndef __lvgl_Project_H__
#define __lvgl_Project_H__

#define lvgl_win 0

#include "lvgl.h"
#include "main.h"
#include "string.h"
#include "stdio.h"
#include "font.h"
#include "math.h"
#include "SYSTEM.h"


#include "bmp_tianqi_40x40.h"
#include "bmp_tianqi_80x80.h"
#include "bmp_ShuaXin.h"

#include "lvgl_global.h"
#include "lvgl_ShuaXin.h"
#include "lvgl_YangShi.h"
#include "lvgl_ZhuJieMian.h"
#include "lvgl_ZhuoMian.h"
#include "lvgl_TianQi.h"
#include "lvgl_LaoHuangLi.h"
#include "lvgl_SheZhi.h"
#include "lvgl_SheZhi_wifi.h"
#include "lvgl_SheZhi_yuyan.h"
#include "lvgl_SheZhi_yuyan_anim.h"
#include "lvgl_RiLi.h"
#include "lvgl_RiLi_anim.h"
#include "lvgl_bilibili.h"
#include "lvgl_bilibili_anim.h"
#include "lvgl_tishi.h"
#include "lvgl_tishi_anim.h"
#include "lvgl_SheZhi_anim.h"
#include "lvgl_shurufa.h"
#include "lvgl_shurufa_anim.h"
#include "lvgl_chulizhong.h"
#include "lvgl_chulizhong_anim.h"
#include "lvgl_wenjian.h"
#include "lvgl_wenjian_anim.h"
#include "lv_gif.h"

#if 1 
#define lvgl_Project_DEBUG(format,...) \
printf("[lvgl_project]-"); \
printf(format,##__VA_ARGS__);
#else
  #define lvgl_Project_DEBUG(format, args...) ;
#endif

#if 1 
#define lvgl_project_debug( tag, format, ... ) \
ESP_LOGW(tag," %s:%d",__FILE__, __LINE__); \
printf(format,##__VA_ARGS__);
#else
#define lvgl_project_debug( tag, format, ... ) ;
#endif


#define lvgl_event_anXia 100 //自定义回调函数中的事件

typedef enum {
	type_btn = 0,
	type_lable,
	type_sw,
}lvgl_obj_type;











#endif